Book One ✦ The Secret Beneath Our Feet

An impossible adventure
is calling.

A mysterious door. A magical map. Two unlikely friends about to discover a world that should not exist.

Max, a ten year old explorer, pointing excitedly at the sky city Pip, Max’s cheeky orange fox companion, leaping through the air

MAXHey! You made it! Want to see something impossible?

PIPJust so we’re clear, the last impossible thing nearly ate us.

MAXPip!

PIPWhat? I’m being welcoming!

Ask them

The first adventure

It definitely wasn’t there yesterday.

When Max finds an impossible door in ordinary Riverdale, he meets Pip, a small fox with a big mouth, and follows a trail of clues into a world of enchanted maps, lost things and places that should not exist.

This is more than a graphic novel. Readers are invited in: to solve puzzles, crack codes, help creatures in trouble and, at the very heart of the story, design an Explorer’s Mark that is entirely their own.

  • Graphic novel
  • Fantasy adventure
  • Puzzles & codes
  • Humour first
  • 112 full colour pages
  • Kindness & courage
  • Create your own Mark
  • Ages 8 to 12
Standard paperbackA$27.95
Choose your edition
Cover of The Explorer’s Mark: The Secret Beneath Our Feet, with illustrated pages from inside fanned out behind it 112full colour
pages
Pip stretched out on top of the book, winking
Max and Pip stand on a cliff edge looking out at a wooden playground floating among waterfalls and sky islands

Wow…

Welcome to somewhere that shouldn’t exist.

Chapter Three · The Place That Disappeared

Somewhere that shouldn’t exist.

Meet the explorers

One brave boy. One very opinionated fox.

Max standing tall with a warm smile, holding a rolled map, his backpack on his shoulder

The explorer

Max

Ten years old, endlessly curious and braver than he feels. Max notices things other people walk straight past, like a door in the footpath that definitely wasn’t there yesterday.

  • Curious
  • Kind
  • A little cheeky
“It said don’t open. It didn’t say don’t touch.”
Pip leaping happily after a glowing golden butterfly

The companion

Pip

Small, loyal, spotted and magical, with opinions about everything. Pip knows far more about this world than he lets on, and always carries an emergency sock. Just in case.

  • Loyal
  • Clever
  • Never short of a comeback
“What? I’m being welcoming!”

Two places · one extraordinary adventure

The world Max knows. The world he discovers.

Drag the compass to cross over, from Riverdale Park to the realm of the Heart Tree.

Illustrated parchment map of Riverdale Park, with its playground, paths and park gates
Illustrated parchment map of the magical realm around the glowing Heart Tree, with waterfalls and winding rivers
Riverdale Park The Heart Tree

Riverdale Park

The familiar neighbourhood park where the mystery begins, and where a playground goes missing.

The Heart Tree

An ancient guardian in a realm of wonder, waterways and glowing paths. Something here has been broken.

A trailer in pages

Open the book. Just a little.

Three real pages, just enough to feel the mystery, the humour and the wonder. Tap any page to read it properly.

Page 1The door that wasn’t there.
Page 2It said don’t open. It didn’t say don’t touch.
Page 39The breathtaking reveal.

The story doesn’t just happen to you

Your turn, Explorer.

Again and again, Max and Pip stop and ask the reader for help. No worksheets, no homework: just real problems only an explorer can solve. Here’s a taste.

Create · Chapter 2

Create your Explorer’s Mark

Every explorer needs a symbol nobody else has. Design yours.

Help · Chapter 3

Help our little friend

A tiny bird is lost and frightened. What would you say?

Solve · Chapter 5

The Clockkeeper’s Challenge

Thirteen bells, two locks and a missing number.

Solve · Chapter 7

Crack the anchor code

The ship is trapped. Only the right symbols will set it free.

Ten more challenges are sealed inside the book. Codes, mazes, a missing whistle and something that won’t stop following… No peeking, Explorer.

The Explorer’s Riddle

Hidden in the pages is a riddle. Can you solve it?

Right at the front of the book, a riddle waits. The answer is hiding somewhere in the adventure, in plain sight, for anyone sharp eyed enough to spot it.

The prize

One lucky explorer wins a personalised printed copy of The Explorer’s Mark, signed by the author, Priscilla Rose, with their own name as the hero.

Open to explorers of all ages in Australia, from 15 November 2026 to 31 March 2027. Explorers under 18 enter through a parent or guardian. Enter the riddle · Competition terms

A story with their name on it

What if they were the explorer?

In the personalised edition, your child steps into the story as the hero. Every time someone calls out to Max, they call out to your child instead.

  • ✦
    Their name in the speech bubbles
  • ✦
    Their look: boy or girl, hair and skin tone
  • ✦
    Their own Mark: upload their drawing or choose a symbol
  • ✦
    Printed book or PDF, made just for them

Try it: type a first name

Pip looking up curiously

PIPMax! The map knows your name!

Just for fun. The name stays on this screen and is never saved or sent anywhere.

Your adventure starts here

Ready to discover what’s beneath your feet?

The original

Standard paperback

A$27.95

  • 112 full colour pages
  • 6 × 9 in paperback
  • All 14 Your Turn challenges
  • The Explorer’s Riddle
Retailer links coming soon
Made for them

Personalised

Printed book or PDF

Opening soon

  • Your child’s name as the hero
  • Their look and their own Mark
  • Printed and posted, or instant PDF
  • A keepsake they’ll read again and again
Make the adventure theirs

Coming next

Book TwoThe Island That Vanished

The map isn’t finished with Max and Pip. Not even close.